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Characterized by its flexibility of use, it includes all the tools & features a developer needs for professional embedded C and C++ programming & development.
#SEGGER EMBEDDED STUDIO BUILD LIBRARY CODE#
To support common embedded use cases even on resource-constrained targets, the C++ library is available in a “no-throw” configuration, avoiding overhead associated with exceptions.Įmbedded Studio also comes with the SEGGER Linker, which is optimized to keep C++ applications small by removing the code duplication frequently encountered with template libraries.Įmbedded Studio is a multi-platform IDE (Integrated Development Environment) from SEGGER Microcontroller. The package includes generic container templates (such as sets, vectors, lists, queues, stacks, maps), standard algorithms (sorting, searching, transformations), function objects, iterators, localization, strings and streams, and utility functions for everyday use cases. In addition, Embedded Studio now provides embedded developers with a C++17 Compiler and C++17 Standard Library, combining the efficiency and compact code of SEGGER’s emRun runtime and emFloat floating-point libraries. These responses are extremely fast, bringing true real-time to embedded systems programmed in C++.” Embedded Studio is the first toolchain that I know of that guarantees fast, constant-time heap operations.
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“C++ applications especially see an enormous benefit from our new real-time heap manager. “C++ applications require a lot of memory allocation and deallocation behind the scenes, often without the programmer being aware of it”, says Rolf Segger, founder of SEGGER.
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